/* The example armour.. */
inherit "/obj/armour"; 
void setup()  
  { 
  /* THIS HAS TO BE THE FIRST LINE !!!! */
   set_base_armour("chainmail");  /* Will set up most of the armour for you */
  set_name("chainmail");   /* The name is an identifier **/ 
  set_short("chainmail");        /* What the players see */ 
  set_main_plural("chainmails"); /* What the the players see if there
                                           are more than one of that armour */
  set_long("This armour is made out of a mesh of interwoven chain links and is "
           "commonly worn over a leather jerkin of some sort.\n");
 
}