inherit "/obj/weapon";
void setup() {
    set_base_weapon("bastard sword");
    set_name("bastard sword");
    add_alias("sword");
    set_short("bastard sword");
    set_long("This is a large evil looking bastard sword.\n");
    set_main_plural("bastard swords");
    add_plural("swords");
         set_weight(75);
}