#/d/newbie/human/rooms/v02.c
map_prop (["no_undead":1,"location":"inside",])
timed_prop ([])
co_ord ({-2,-4,0,})
destables ({})
hidden_objects ({})
our_storeroom 
our_table "/d/newbie/human/rooms/SHOP_TABLE"
storename "/d/newbie/human/rooms/storeroom.c"
buy_mess ({"You buy $ob$ for $money$.
","$client$ buys $ob$.
",})
sell_mess ({"You sell $ob$ for $money$.
","$client$ sells $ob$.
",})
list_mess "$extra$"
value_mess "The $ob$ is valued at $money$.
"
browse_mess "The $ob$ costs $money$, it looks like:
$extra$"
open_cond 1
other_shops ({})
market_data (["/baseobs/weapons/short_sword":({1000,3,0,0,10,0,}),"/baseobs/weapons/knife":({50,0,0,0,366,0,}),"/baseobs/armours/studded":({2000,0,0,0,339,0,}),"/d/newbie/human/obj/boots":({100,3,0,0,10,0,}),"/baseobs/armours/helmet":({800,0,0,2,406,0,}),"/baseobs/armours/med_shield":({700,0,0,2,813,0,}),"/baseobs/weapons/long_sword":({1500,0,0,0,339,0,}),"/baseobs/misc/torch":({50,0,0,2,10,0,}),"/baseobs/weapons/dagger":({200,6,0,1,10,0,}),"/d/newbie/human/armour/chainmail":({7500,2,0,0,10,0,}),"/baseobs/armours/cowl":({400,0,0,0,589,0,}),"/d/newbie/human/weapons/wood_axe":({100,4,0,0,10,0,}),"/baseobs/armours/cloak":({100,0,0,0,10,0,}),"/baseobs/armours/leather":({500,5,0,0,10,0,}),"/d/newbie/human/weapons/bastard_sword":({2500,2,0,0,10,0,}),])
race_prefs ([])
last_changed_price 157594163
handled_since_last 25
amount_sold 410954
amount_bought 131479
shop_type "general"
stolen_modifier 33