#include "path.h"
inherit HAVMAND+"track.c";
void setup()
{
set_long("\nIsle of Havmand : Track\n\n"
"This seems to be as far south as you can go on this little dirt track. "
"It just sort of ends at the edge to the jungle. To the west you can "
"see a gate in the castle wall, but it doesn't look as if it's had much "
"use in a long, long time. "
"\n\n");
add_item("gate","Its difficult to see from here, but it looks like "
"its made from very solid wood with steel bands across it.\n");
}
void init()
{
add_exit("north",HAVMAND+"t08.c","path");
add_exit("west",HAVMAND+"g00.c","path");
add_exit("east",HAVMAND+"j15.c","path");
::init();
}