#include "path.h" inherit HAVMAND+"track.c"; void setup() { set_long("\nIsle of Havmand : Track\n\n" "This dusty little road turns to the south and west here, which has " "resulted in extremely deep ruts caused by wagons taking the " "corner too quickly some time in the past. In fact, you can see some " "broken bits of wagon wheel on the side of the track, showing that one " "wagon at least, never quite made it round. " " There is also a little trail cut into " "the jungle, but you aren't sure you want to go in there just yet. " "Further to the south you think you can see a way into the hovels of " "the village. " "\n\n"); add_item("wheel","Old, rotten and useless, it is still recognizable as " "having come from a wagon, although it must have been a long time ago.\n"); add_exit("west",HAVMAND+"t01.c","path"); add_exit("east",HAVMAND+"j05.c","path"); add_exit("south",HAVMAND+"t03.c","path"); }