#include "path.h" inherit HAVMAND+"pirate.c"; void setup() { set_light(LIGHT); set_short("Isle of Havmand: Pirate Camp.\n"); set_long("\nIsle of Havmand: Pirate Camp.\n" " This part of the campsite is just off the beach and is a little tidier " "than the rest. Several large shells have been brought up from the beach " "for no obvious reason other than that they look nice. There is another " "hammock hanging between two trees and it looks as if someone has made " "an effort to keep this part of the camp reasonably clear of rubbish. " "\n\n"); add_item("shells","Large, colorful conch shells are arranged just to look " "nice.\n"); add_item("hammock","A string hammock, this one looks like it has been mended " "with vines cut from the surrounding jungle.\n"); add_item("vines","Long string-like vines grow from some of the trees. If you " "could get hold of one, it would probably be really useful.\n"); add_item("trees","Jungle trees, they grow very close together, and two of them " "have been used to hang a hammock from.\n"); } void init() { add_exit("west",HAVMAND+"p04.c","path"); add_exit("east",HAVMAND+"b04.c","path"); add_exit("northwest",HAVMAND+"p03.c","path"); ::init(); }