#include "path.h"
inherit HAVMAND+"jungle.c";
void setup()
{
set_long("\nIsle of Havmand : Jungle\n\n"
"The trees are very thick here and the only way out is the way you came "
"in. There is no way you could hack another path out. There is a fallen "
"log here, but it is too heavy to move, even if you wanted to. "
"\n\n");
add_item("log","A rotten branch has fallen from a tree and landed here. "
"It is so rotten that when you touch it, it crumbles in your fingers. "
"\n");
}
void init()
{
add_exit("east",HAVMAND+"j22.c","path");
::init();
}