#include "path.h"
inherit HAVMAND+"jungle.c";
void setup()
{
set_long("\nIsle of Havmand : Jungle\n\n"
"You are deep in the jungle. It wouldn't be so bad, but every now and "
"then you catch flashes of movement between the trees. Not enough to be "
"able to see what is causing them, but enough to make you worry. "
"Perhaps this is not a good place to hang around for long. "
"\n\n");
}
void init()
{
add_exit("north",HAVMAND+"j23.c","path");
add_exit("south",HAVMAND+"j30.c","path");
add_exit("west",HAVMAND+"j10.c","path");
add_exit("east",HAVMAND+"p02.c","path");
::init();
}