#include "path.h" inherit HAVMAND+"jungle.c"; void setup() { set_long("\nIsle of Havmand : Jungle\n\n" "You are deep in the jungle. It wouldn't be so bad, but every now and " "then you catch flashes of movement between the trees. Not enough to be " "able to see what is causing them, but enough to make you worry. " "Perhaps this is not a good place to hang around for long. " "\n\n"); } void init() { add_exit("north",HAVMAND+"j23.c","path"); add_exit("south",HAVMAND+"j30.c","path"); add_exit("west",HAVMAND+"j10.c","path"); add_exit("east",HAVMAND+"p02.c","path"); ::init(); }