#include "path.h" inherit HAVMAND+"jungle.c"; void setup() { set_long("\nIsle of Havmand : Jungle\n\n" "Near the edge of the jungle the trees don't seem to grow as close " "together as they do further in. It is possible to still see the track " "to the west, but mainly all you see is trees. A sudden movement high " "up catches your eye, but when you look you can't see anything there. " "\n\n"); add_item("track","From here it looks like a dirt track which has seen " "a lot of use. " "\n"); } void init() { add_exit("west",HAVMAND+"t06.c","path"); add_exit("east",HAVMAND+"j12.c","path"); add_exit("north",HAVMAND+"j09.c","path"); add_exit("south",HAVMAND+"j13.c","path"); ::init(); }