#include "path.h"
inherit HAVMAND+"jungle.c";
void setup()
{
set_long("\nIsle of Havmand : Jungle\n\n"
"Near the edge of the jungle the trees don't seem to grow as close "
"together as they do further in. It is possible to still see the track "
"to the west, but mainly all you see is trees. A sudden movement high "
"up catches your eye, but when you look you can't see anything there. "
"\n\n");
add_item("track","From here it looks like a dirt track which has seen "
"a lot of use. "
"\n");
}
void init()
{
add_exit("west",HAVMAND+"t06.c","path");
add_exit("east",HAVMAND+"j12.c","path");
add_exit("north",HAVMAND+"j09.c","path");
add_exit("south",HAVMAND+"j13.c","path");
::init();
}