#include "path.h"
inherit HAVMAND+"jungle.c";
void setup()
{
set_long("\nIsle of Havmand : Jungle\n\n"
"This is a very dull bit of jungle with not a lot to see except the "
"trees. You consider picking up some of the fallen leaves, but there "
"is no one to throw them at and they look to be too damp anyway. "
"\n\n");
add_item("leaves","Piles of fallen leaves are clumped together at the "
"base of the trees. They look to be very damp. "
"\n");
}
void init()
{
add_exit("north",HAVMAND+"j06.c","path");
add_exit("south",HAVMAND+"j09.c","path");
add_exit("east",HAVMAND+"j08.c","path");
add_exit("west",HAVMAND+"t04.c","path");
::init();
}