#include "path.h"
inherit HAVMAND+"jungle.c";
void setup()
{
set_long("\nIsle of Havmand : Jungle\n\n"
"Just outside a small village and already the trees feel like they are "
"closing in on you. Its a good thing you don't suffer from claustrophobia "
"or you would be starting to have real problems. There are lots of trees "
"around you, but not a lot else, so its lucky you can see a kind of track "
"heading north and south as well as the path back to the relative safety "
"of the village. "
"\n\n");
add_item("village","Hardly a village at all really, more like a small "
"group of houses that just happen to be together. "
"\n");
add_item("track","The track you are on is really just where someone has "
"managed to hack a way through the jungle. "
"\n");
}
void init()
{
add_exit("north",HAVMAND+"j05.c","path");
add_exit("south",HAVMAND+"j07.c","path");
add_exit("west",HAVMAND+"t03.c","path");
add_exit("southeast",HAVMAND+"j08.c","path");
::init();
}