#include "path.h"
inherit HAVMAND+"beach.c";
void setup()
{
set_light(LIGHT);
set_long("\nIsle of Havmand : Beach\n\n"
" The fine white sands of the beach come to an end here. Further south "
"you can see rocks coming up out of the sea, and there is a small trail "
"into the jungle. As you watch, you see a small mollusc disappear "
"into the sand. A gentle seabreeze ruffles your hair. "
"\n\n");
add_item(({"rock","rocks"}),"Sharp, volcanic rocks, if you are going to "
"explore them you will need to be careful.\n");
add_item("mollusc","A shellfish of some sort, it disappears before you can "
"get a good look at it.\n");
add_feel("breeze","A soft breeze gently ruffles your hair.\n");
}
void init()
{
add_exit("north",HAVMAND+"b04.c","path");
add_exit("south",HAVMAND+"r02.c","path");
add_exit("west",HAVMAND+"j22.c","path");
::init();
}