#include "path.h"
inherit HAVMAND+"beach.c";
void setup()
{
set_light(LIGHT);
set_long("\nIsle of Havmand : Beach\n\n"
" The white sandy beach stretches north and south, seemingly endlessly. "
"The deep blue of the sea looks cool and refreshing, and as you stare "
"out to sea you think you can see a boat far away in the distance. There "
"is thick jungle to the west and no way you can enter it from here."
"\n\n");
add_item("boat","It is too far away to see clearly, and you can only "
"assume it is a fishing vessel of some sort.\n");
add_item("jungle","Deep, impenetrable trees come right down to the "
"beachfront. Their intertwining trunks make it impossible to hack a "
"way through.\n");
}
void init()
{
add_exit("north",HAVMAND+"b02.c","path");
add_exit("south",HAVMAND+"b04.c","path");
::init();
}