#include "path.h"
mapping shelves;
create() {
  shelves = ([
    WEAP+"dagger"        :  ({ 1, 2 }),
    ARM+"helmet"           :  ({ 2, 2 }),
    MISC+"torch"           :  ({ 2, 2 }),
    ARM+"med_shield"           :  ({ 2, 2 }),
    
  ]);
} /* create() */
mapping query_shelves() {
   return shelves;
}