#include "path.h"
inherit "/std/outside";
void setup()
{
add_property("no_undead",1);
set_light(LIGHT);
set_short("Island of Maroek: The Forest");
set_long("Island of Maroek: Forest Path\n\n"
"You are on the a road that travels north, to the forest and west to the Halfling Square. The road is dusty, and travelworn. "
"Tree coverage along this road is a minimum, allowing the sunlight to reach the ground "
"below. "
"\n\n");
add_clone(CHAR+"bad_dog.c",3);
add_exit("west",ROOMS+"square.c","path");
add_exit("north",ROOMS+"half5.c","path");
}