#include "path.h" inherit "/std/outside"; void setup() { add_property("no_undead",1); set_light(LIGHT); set_short("Island of Maroek: The Forest"); set_long("Island of Maroek: Forest Path\n\n" "You are on the a road that travels north, to the forest and west to the Halfling Square. The road is dusty, and travelworn. " "Tree coverage along this road is a minimum, allowing the sunlight to reach the ground " "below. " "\n\n"); add_clone(CHAR+"bad_dog.c",3); add_exit("west",ROOMS+"square.c","path"); add_exit("north",ROOMS+"half5.c","path"); }