/* A temple for raising..
* Needs money to work...
* Inherits /std/raiseroom.c that uses the bank-handler to handle accounts.
* Baldrick.
*/
#include "path.h"
inherit "/std/raiseroom";
object helper;
void setup()
{
set_helper_name("Alana");
set_short("Island of Maroek: Raiseroom");
set_save_file(file_name(this_object()));
set_long("\nIsland of Maroek: Raiseroom.\n\n"
" This small chapel is for the brave halflings defeated in battle to come for a "
"second chance. The room is peaceful atmosphere of this building is that of peace and "
"tranquility. You feel totally at ease here. There is also a sign on the wall beside "
"the alter in the center of the chapel. Oddly enough humans tend to the needs of the "
"sick, injured, and the dead.\n");
set_percentage(100);
set_light(60);
add_smell(({"air","room","here"}),"The room has the sweet smell of incense in the air.\n");
add_item("alter","The altar is made of fine oak and stands three feet high. Candles adorn "
"the sides of the altar, adding light to this dim atmosphere.\n");
add_item(({"candle","candles","light"}),"The candles are barely sufficient to light the "
"small room, but add to the feeling of mystery surrounding the mysterious healers that "
"work their miracles here.\n");
add_item(({"healer","healers","alana"}),"Healers walk to and fro in this room. Obviously "
"talented, Alana stands overseeing all that is done in the room. Her eyes a pale green "
"and long strands of red hair occasionaly slip from her hooded robe as she goes about "
"her duties here.\n");
add_sign("+------------------------------+\n"
"| |\n"
"| Island of Maroek: Raiseroom |\n"
"|If dead, type 'raise <player>'|\n"
"+------------------------------+"
"\n\n");
add_exit("west",ROOMS+"half5.c","door");
}
void reset()
{
if (!helper)
{
helper = clone_object("/baseobs/monsters/healer");
helper->move(this_object());
}
helper->set_name("alana");
helper->set_gender(2);
helper->set_short("Alana");
helper->set_long("A slender young woman, Alana's form is mostle hidden beneath her"
"hooded robe. From what you can see though, she is unearthly beautiful, with pale green "
"eyes and strands or red hair straying from beneath her robe. She seems almost too "
"young to have such a serious duty, but she handles it quite well.\n");
} /* void reset */
void dest_me()
{
if (helper)
helper->dest_me();
::dest_me();
} /* void dest me */