#include "path.h" inherit "/std/outside"; void setup() { add_property("no_undead",1); set_light(LIGHT); set_short("Island of Maroek: The Forest"); set_long("Island of Maroek: Forest Path\n\n" "You have arrived at the southeastern corner of the forest. A well made path goes " "to your south, and to your east, you see a building that bears a clerical symbol " "upon it. Oddly enough, it IS a building, and not in a tree or stump. " "\n\n"); add_clone(CHAR+"mean_cat.c",1); add_clone(CHAR+"bad_dog.c",1); add_exit("west",ROOMS+"half4.c","path"); add_exit("north",ROOMS+"half11.c","path"); add_exit("south",ROOMS+"road.c","path"); add_exit("east",ROOMS+"raiseroom.c","door"); }