#include "path.h" inherit "/std/outside"; void setup() { add_property("no_undead",1); set_light(LIGHT); set_short("Island of Maroek: Forest\n"); set_long("Island of Maroek: Forest Path\n\n" "This path runs mostly north and south. To your east is a small clearing. The forest " "becomes much more dense to your Northwest, though. " "\n\n"); add_exit("southeast",ROOMS+"half17.c","path"); add_exit("east",ROOMS+"half20.c","path"); add_exit("northwest",ROOMS+"half23.c","path"); }