inherit "/std/room.c"; #include "path.h" void setup() { set_short("Cave of Gloom: Room\n"); set_long("Cave of Gloom: Room\n" " You have stumbled into a large cave room. The walls go up around forty feet, " "and the room is around sixty feet across. An immense spider web decorates the ceiling, " "but looks old and tattered. There is a passage to the east and to the north. The " "ground is starting to slope upward at this point. " "\n\n"); set_light(80); add_item("web","The web is around thirty feet up, and spans the entire room. You " "get the feeling you don't want to meet what made it.\n"); add_item("wall","Upon further inspection, the brown substance on the wall appears to be dried blood.\n"); add_item("slope","The slope to the north slants upward, mostly like slopes do.\n"); add_item("moss","The phospherescent moss covers the cave in small patches"+ "imbedded into the ceiling providing barely enough light to see.\n"); add_feel("wall","The wall is slimy to the touch.\n"); add_smell("cave","The cave smells musky and earthy, the way all caves smell.\n"); add_feel("moss","Try as you might, the moss is too high to reach.\n"); add_exit("east",CAVES+"cave9.c","path"); add_exit("north",CAVES+"cave10.c","path"); }