inherit "/std/room.c"; #include "path.h" void setup() { set_short("cave passage"); set_long("\nPassage in the Cave of Gloom.\n\n" " The cave of gloom is dimly lit by the glow of phospherescent moss. "+ "This section of the cave is roughly oval shape with very little to look at. "+ "It is rather unusual that there are no stalactites or stalagmites in this section. "+ "This may be a freak occurance, or it may just be that others have taken them out for some reason. "+ "With the smooth walls, ceiling, and floor this almost looks man made. " "There is a small passage to the north, as well as to the west. " "\n\n"); set_light(100); add_item("stalagtite","Stalagtites hang from the ceiling like thousands of large uvula.\n"); add_item("stalagmite","Stalagmites rise from the ground like thousands of jagged teeth.\n"); add_item("web","The webs on the wall are too high to reach, but they are quite beautiful.\n"); add_item("wall","The walls are made of a dark basalt.\n"); add_item("moss","The phospherescent moss covers the cave in small patches"+ "imbedded into the walls providing enough light to see.\n"); add_feel("wall","The wall is slimy to the touch.\n"); add_smell("cave","The cave smells musky and earthy, the way all caves smell.\n"); add_feel("moss","Try as you might, the moss is too slick to grab.\n"); add_exit("west",CAVES+"cave2.c","path"); add_exit("north",CAVES+"cave5.c","path"); add_clone(CHAR+"baby_spider.c",1); }