inherit "/obj/monster"; #include "path.h" void setup() { set_name("rotting skeleton"); set_short("rotting skeleton"); add_alias("skeleton"); set_main_plural("skeletons"); add_plural("skeletons"); set_long("The remains of a fallen halfling that have arisen. This skeleton has been " "cursed to walk these caves for an eternity. It's thirst is neverending, " "it's thirst for blood. \n"); set_race("halfling"); set_gender(1); set_level(12); set_xp(700); add_clone(MISC+"skelwhip.c",1); add_clone(MISC+"staff.c",1); init_equip(); }