#include "path.h";
inherit "obj/monster.c";
void setup(){
set_name("brownie");
set_short("Brownie");
set_long("This is a small mischievious creature. He is rather "
"short and has small pointed ears. These creatures take "
"great delight in "
"playing mean pranks on other people, and generally torturing "
"them. He laughs wickedly at you, and you can tell he is "
"thinking up evil things to do to you.\n\n");
set_random_stats(4,14);
set_str(17);
set_level(4+random(2));
set_gender(1);
adjust_money(5+random(10),"copper");
add_clone("/baseobs/weapons/knife.c",1);
add_clone("/baseobs/armours/cloak.c",1);
this_object()->init_equip();
}