#d/newbie/halfelf/town/t3.c
map_prop (["location":"inside",])
timed_prop ([])
co_ord ({2,3,0,})
destables ({})
hidden_objects ({})
our_storeroom 
our_table "/d/newbie/halfelf/town/SHOP_TABLE"
storename "/d/newbie/halfelf/town/storeroom.c"
buy_mess ({"You buy $ob$ for $money$.","$client$ buys $ob$.",})
sell_mess ({"You sell $ob$ for $money$.","$client$ sells $ob$.",})
list_mess "$extra$"
value_mess "The $ob$ is valued at $money$."
browse_mess "The $ob$ costs $money$, it looks like:$extra$"
open_cond 1
other_shops ({})
market_data (["/baseobs/armour/leather":({500,0,0,10,10,0,}),":({500,0,0,10,10,0,}),"/baseobs/armour/helmet":({800,0,0,10,10,0,}),"/baseobs/armour/med_shield":({700,0,0,10,10,0,}),"/baseobs/weapons/mace":({800,0,0,10,10,0,}),"/baseobs/weapons/pick":({800,0,0,10,10,0,}),
10,0,}),"/d/newbie/half-elf/items/shovel":({300,0,1,10,10,0,}),"/baseobs/armour/sma_shield":({300,0,1,10,10,0,}),])
race_prefs ([])
last_changed_price 259077290
handled_since_last 17
amount_bought 83285
shop_type "general"
stolen_modifier 33