//Modified by Ljen okt -96
//Coded by Joram on the 16th of September '96
inherit "/std/room";
#include "path.h"
void setup(){
set_light(40);
set_short("Strange Passage Behind Mirror");
set_long("A small passage carved in the deep rock, the perfect place for "
"the sewer animals to life in.\n");
add_clone(NPC+"rat",1);
add_exit("east", SECRET+"d2.c", "path");
add_exit("south", SECRET+"c3.c", "path");
add_exit("north", SECRET+"c1.c", "path");
add_exit("west", SECRET+"b2.c", "path");
}