//Ljen nov -96
inherit"/std/room";
#include "path.h"
object drow;
void setup()
{
set_light(50);
set_short("Drow tunnel");
set_long(" The narrow tunnel continues, but the sound is getting"
" louder and louder. Now the light is clearer. It is coming"
" from what seems to be a cave to the west."
" Now you can clearly hear that the scream comes from in there."
" The drows in here are not too happy that you"
" are poking around in here. Seems like there is something"
" here they are desperate to defend.. \n");
add_item("wall", "You can't see much, but it seems like they are of"
" some kind of black rock. Water is dripping slowly down.\n");
add_clone(NPC+"drow.c", 1);
add_exit("north", DROWS+"h2.c", "path");
add_exit("west", DROWS+"g3.c", "path");
}