//Ljen nov -96 inherit"/std/room"; #include "path.h" object drow; void setup() { set_light(50); set_short("Drow tunnel"); set_long(" The narrow tunnel continues, but the sound is getting" " louder and louder. From here you can see a vague light" " to the south. It sounds like the screaming comes from" " there too. The drows in here are not too happy that you" " are poking around in here. Seems like there is something" " here they are desperate to defend.. \n"); add_item("wall", "You can't see much, but it seems like they are of" " some kind of black rock. Water is dripping slowly down.\n"); add_clone(NPC+"drow.c", 2); add_exit("south", DROWS+"h3.c", "path"); add_exit("west", DROWS+"g2.c", "path"); }