//Ljen nov -96
inherit"/std/room";
#include "path.h"
object drow;
void setup()
{
   set_light(50);
   set_short("Drow tunnel");
   set_long(" The narrow tunnel continues, but the sound is getting"
        " louder and louder. From here you can see a vague light"
         " to the south. It sounds like the screaming comes from"
        " there too. The drows in here are not too happy that you"
        " are poking around in here. Seems like there is something"
        " here they are desperate to defend.. \n");
   add_item("wall", "You can't see much, but it seems like they are of"
            " some kind of black rock. Water is dripping slowly down.\n");
   add_clone(NPC+"drow.c", 2);
 
   add_exit("south", DROWS+"h3.c", "path");
   add_exit("west", DROWS+"g2.c", "path");
}