//Ljen nov -96
inherit"/std/room";
#include "path.h"
object drow, rat;
void setup()
{
set_light(50);
set_short("Drow tunnel");
set_long(" The narrow tunnel continues, but the sound is getting"
" louder and louder. Here you can also see traces of a kinda"
" camp. But there is also various instruments for torturing"
" people... You are starting to wonder what this is all about,"
" with the sound and now the instruments.. But it seems like"
" you have come too late.. The drows in here look like they"
" are pretty satisfied with whatever they have done."
" But they definately don't like that you have come here"
" to disturb them! \n");
add_item("wall", "You can't see much, but it seems like they are of"
" some kind of black rock. Water is dripping slowly down.\n");
add_item("instrument", " Various items for causing others pain."
" They seem well-used.. Full of bloodstains and gruesome"
" you would rather not touch them. \n");
add_clone(NPC+"drow.c", 2);
add_clone(NPC+"rat.c", 1);
add_exit("southwest", DROWS+"f3.c", "path");
add_exit("east", DROWS+"h2.c", "path");
}