//Ljen nov -96
inherit"/std/room";
#include "path.h"
object drow;
void setup()
{
set_light(50);
set_short("Drow tunnel");
set_long(" You can hear the water drip slowly down the"
" walls of this tunnel, and you can also hear the rats"
" sneak around. But the most excruciating sound is the"
" moans and howls of pain you faintly can hear from the east."
" The presence of evil feels even stronger here, but it seems"
" like it comes from the east somehow."
" There is a small tunnel leading southeast into even"
" deeper and darker caves.. \n");
add_item("wall", "You can't see much, but it seems like they are of"
" some kind of black rock. Water is dripping slowly down.\n");
add_clone(NPC+"drow.c", 1);
add_exit("west", DROWS+"d2.c", "path");
add_exit("southeast", DROWS+"f3.c", "path");
add_exit("northeast", DROWS+"f1.c", "path");
add_exit("southwest", DROWS+"d3.c", "path");
}