// Modified by Ljen okt -96 //Coded by Joram on the 16th of September '96 inherit "/std/room"; #include "path.h" void setup(){ set_short("Castle Of The Green Sun: Bedroom"); set_long("The most disordered room and most filthy is the chamber of" " the castle cook. You can't see the bed, because clothes" " are scattered all over it. The floor is the same, but the " "clothes have to fight with scraps of food to win a place on" " it. The walls have a peculiar decoration, an odd mix" " consisting of old soup, something you think is salad, and" " other various pieces of food. The oven to the " "north it should give light and warm the room, but is has" " instead been used to cook on." " The smell in here is devastating, sweat, burned food and" " something that you can't make out. It makes you sick though.\n"); add_item("oven", "Carved in the rock, purposed to warm the room, " " but have been used to cook food on instead.\n"); add_item("bed", "You _think_ there might be a bed under there somewhere" " but you dare not be certain..\n"); add_item("walls", "This must surely be some sort of new art, because" " it is decorated in a strange fashion." " Seems like the cook have gone completely berserk in here" " with whatever he had as leftovers from dinner.\n"); add_item("food", "It might have been food sometime, but now it is just" " a badsmelling jelly kind of substance." " This is _really_ no a nice place to be.\n"); set_light(50); add_exit("east", CAST+"e5.c", "door"); }