// Modified by Ljen okt -96
//Coded by Joram on the 16th of September '96
inherit "/std/room";
#include "path.h"
void setup(){
set_short("Castle Of The Green Sun: Bedroom");
set_long("The most disordered room and most filthy is the chamber of"
" the castle cook. You can't see the bed, because clothes"
" are scattered all over it. The floor is the same, but the "
"clothes have to fight with scraps of food to win a place on"
" it. The walls have a peculiar decoration, an odd mix"
" consisting of old soup, something you think is salad, and"
" other various pieces of food. The oven to the "
"north it should give light and warm the room, but is has"
" instead been used to cook on."
" The smell in here is devastating, sweat, burned food and"
" something that you can't make out. It makes you sick though.\n");
add_item("oven", "Carved in the rock, purposed to warm the room, "
" but have been used to cook food on instead.\n");
add_item("bed", "You _think_ there might be a bed under there somewhere"
" but you dare not be certain..\n");
add_item("walls", "This must surely be some sort of new art, because"
" it is decorated in a strange fashion."
" Seems like the cook have gone completely berserk in here"
" with whatever he had as leftovers from dinner.\n");
add_item("food", "It might have been food sometime, but now it is just"
" a badsmelling jelly kind of substance."
" This is _really_ no a nice place to be.\n");
set_light(50);
add_exit("east", CAST+"e5.c", "door");
}