//Modified by Ljen okt -96
//Coded by Joram on the 12th of September '96
inherit "/std/room";
#include "path.h"
void setup(){
set_short("Castle Of The Green Sun - Kitchen");
set_long("This is the kitchen of the castle. The kitchen is a big room :"
"at the east wall there are the stoves, obviously used to "
"cook on. At the west wall there is a huge sink "
"where the staff clean the food, and the cook (unknown to the "
"rest of the castle) takes his morning bath. "
"The storeroom is further north, through a open door.\n");
add_item("torch", "A common torch with a wooden haft and a cloth head "
"swet in oil\n");
add_item("sink", "An large sink, with plenty of room for a bath,"
" even for a large man like the cook.\n");
add_item("stoves", "Big cosy stoves to cook their food on, they seem"
" like they are often in use.\n");
set_light(50);
add_clone(NPC+"cooker",1);
add_exit("north", CAST+"a4.c", "door");
}