inherit "/obj/monster";
#include "path.h"
object ob,ob1;
void setup()
{
set_name("Wild Man");
set_long("This is one of the men and women belonging to the tribe of the "
"%^YELLOW%^Sunshine%^RESET%^, located in the north part of the Savannah. The members of this "
"tribe only wear a very thiny part of vegetale armour. Their "
"faces are tatooded with the symbol od the tribe, a king under "
"the morning sunshine.\n");
set_main_plural("Wild Men");
add_alias(({"wild","man"}));
add_plural("men");
set_level(3);
set_race("human");
set_con(20);
set_gender(1+random(1));
adjust_money(1,"silver coins");
ob=clone_object("/baseobs/weapons/spear.c");
ob1=clone_object("/baseobs/armours/leather");
ob1->move(this_object() );
ob->move(this_object() );
init_command("equip");
load_chat(40, ({
1,"@wanders around looking for something to eat\n",
1,"@talks to you in a unknown laguage\n",
1,"' oghlia ciomio stay tou ?",
1,"'sepana ganarae debreias contrra lsacse enaglanions",
}));
load_a_chat(70,({
1,"@exclaims: Hueberree klaim hende !!",
1,"@yells : Sapanm ex lox nmejorex quex obsrlebado !!!",
1,"@makes an obscene sign so explicit you can even understand it",
}));
}