#define CREATOR "Llyr"
inherit "/std/room.c";
void setup()
{
set_short("elven house");
set_long("\nElven treehouse.\n\n"
" You've entered a smaller house built high up in "
"the trees of the elven village. All around you in "
"the room's furniture you notice beautiful carvings showing "
"different forms of the nature spirits praised by the elfs."
"\n\n");
set_light(80);
add_item("window","Looking through the westward open window you "
"see the forest surounding the elven village. Below you "
"see some people doing their daily work carving and making of "
"clothes. To the right you notice a big majestetic oaktree.\n");
add_item("carvings","There are serveral astonishing forms of "
"many different animals of the forest. They seem to be "
"carved in a special order beginning with a Deer and a Cat "
"and ending with a pig and a dragon. \n");
add_item("furniture","The furniture of the room consists of. "
"a wonderfully carved table with chairs having the shape "
"of a tree, with a hollow crown as seat and support. In each "
"corner of the room there lies a lower wooden desk with "
"some fresh moss and leaves on it. Most likely the relaxing "
"place of elfs. \n");
add_smell(({"room","air"}),"A fresh smell streams from the open "
"windows adding some of the natures aroma.\n");
add_exit("north","/d/newbie/half-elf/t5.c","door");
add_exit("southeast","/d/newbie/half-elf/v9.c","door");
}