#include "path.h"
inherit "std/outside";
void setup(){
set_light(60);
set_zone("forest");
set_short("Unicorn Mountain : Southern Forest");
set_long("\nUnicorn Mountain : Southern Forest.\n\n"
" As you continue your journey, you travel across a small stone path "
"over a bubbling brook that you come upon. The forest that surrounds you "
"is quite peaceful.\n\n");
add_item("brook", "This is a small, swift stream of water, splashing and "
"gurgling quite merrily as you cross. A multitude of "
"bright and shiny rocks cover the stream's bed.\n");
add_item("stone", "These stones are large enough to rest on the bottom of "
"the brook and allow a person dry passage across to the "
"other side.\n");
#include "forest.d"
add_property("no_undead",1);
add_exit("south", HERE+"fr04.c", "path");
add_exit("west", HERE+"fr21.c", "path");
}