inherit "/std/room";
#include "path.h"
void setup() {
set_light(75);
set_short("Gnarlwood Forest: Entrance to the Magically Stolen Woodland");
set_long("\n Gnarlwood Forest: Entrance to the Magically Stolen Woodland.\n\n"
" The natural beauty and danger that the caves "
"embody fades from your memory as you stare at the "
"ghoulish scene before you. The cave breaks suddenly "
"into a once-flourishing forest that stretches through the "
"cavern for seemingly acres and acres. No cracks in the "
"roof allow sunlight or fresh rain water to nourish these "
"plants, and yet the forest appears undisturbed and growing "
"in some twisted sense of the world. Trees that were planted "
"by past surface-dweller generations now adapt eerily and "
"unattractively to an area where sunshine is but a mere "
"memory."
"\n\n");
add_item("cave", "The cold brown stone seems almost inviting now, as "
"you step away from the cavern. At least in the cavern, you knew "
"what you could expect...\n");
add_item(({"forest","area"}),
"Trees that look too pale, too awful to be considered simply "
"diseased stretch all around you, their branches and trunks "
"bending and entangling themselves grotestequely as they strain for "
"sunlight. Lesser foliage climbs the tree trunks in vain, searching "
"for the outdoors at a higher level.\n");
add_item(({"plant","plants"}),
"Stark white plants without a trace of chloryphyl spread "
"across the forest bottom, unable to grow or flower without "
"the needed water and sunlight.\n");
add_item(({"tree","trees"}),
"Pine trees and strong maples were once a staple of strong and "
"straight wood from this forest; now the trees are as curved as "
"slithering worms and pale in color.\n");
add_item(({"roof","ceiling"}),
"You search the ceiling above you for a crack, a break, a cleavage "
"that could have caused such a large portion of land to be dropped underground. "
"but the rocks spread above you seamlessly. This forest was brought here by "
"no natural power, but by evil magic.\n");
add_exit("west",HERE+"ef13.c","path");
add_exit("north",HERE+"con04","path");
add_property("no_undead",1);
}