/* Code and file added by Grimbrand 10-9-94
*/
#include "path.h"
inherit "/std/outside";
void setup() {
set_light(100);
set_short("Belgar's Haven: Central Section, Main Dock");
set_long("\nBelgar's Haven: Main Dock.\n\n"
" You have come to the main dock of Belgar's Haven. It is here "
"that the main dock connects to the piers that once served as the "
"primary point of commerce and the lifeblood of Belgar's Haven. Even "
"the largest ships could dock upon the piers if the need arose. "
"While trade slipped in the recent years, the town "
"council just rebuilt the central pier to accomadate "
"an influx of private shipping.\n");
add_property("no_undead",1);
add_exit("east", HERE+"street3", "path");
add_item(({"pier", "piers", "dock", "docks"}),
" The docks and piers are made of wood, of course, and cover this area "
"thickly. You can see that they are in fair shape, but already "
"some have fallen by the wayside due to disuse.\n");
add_item("boats",
" The boats are few and far between, and are just small fishing vessels. "
"There are none of the larger cargo ships, as there should be in a town "
"like this one.\n");
add_clone(NPCS+"man.c",1);
set_zone("town");
}