/* Code and file added by Grimbrand 10-9-94 */ #include "path.h" inherit "/std/outside"; void setup() { set_light(100); set_short("Belgar's Haven: Central Section, Main Dock"); set_long("\nBelgar's Haven: Main Dock.\n\n" " You have come to the main dock of Belgar's Haven. It is here " "that the main dock connects to the piers that once served as the " "primary point of commerce and the lifeblood of Belgar's Haven. Even " "the largest ships could dock upon the piers if the need arose. " "While trade slipped in the recent years, the town " "council just rebuilt the central pier to accomadate " "an influx of private shipping.\n"); add_property("no_undead",1); add_exit("east", HERE+"street3", "path"); add_item(({"pier", "piers", "dock", "docks"}), " The docks and piers are made of wood, of course, and cover this area " "thickly. You can see that they are in fair shape, but already " "some have fallen by the wayside due to disuse.\n"); add_item("boats", " The boats are few and far between, and are just small fishing vessels. " "There are none of the larger cargo ships, as there should be in a town " "like this one.\n"); add_clone(NPCS+"man.c",1); set_zone("town"); }