// Snake...
inherit "/obj/monster";
void setup() {
set_name("snake");
set_short("snake");
set_al(-30);
set_main_plural("snakes");
add_alias("worm");
set_random_stats(6, 18);
set_race("snake");
set_level(2+random(2));
set_long("This is an agressive large snake.\n");
set_join_fight_mess("A snake slithers into the fight.\n");
} /* setup() */