#define ROOM "/d/newbie/grads/rooms/" #define CAVE1 "/d/newbie/grads/rooms/cave1" #define VALLEY "/d/newbie/grads/rooms/valley/" #define WEAPON "/d/newbie/grads/weapons/" #define ARMOUR "/d/newbie/grads/armour/" #define CHAR "/d/newbie/grads/npcs/" #define ETO environment(this_object())