inherit "/obj/weapon";
void setup() {
set_base_weapon("club");
set_name("staff");
set_short("Driftwood staff");
set_long("This is a heavy piece of driftwood that has been worked "
"into a long deadly-looking staff. One end curves in such a "
"way that is wraps aroung the arm of the user to give support. "
"The other end is heavier and comes to a sharp point. It looks "
"very deadly. "
"\n\n");
set_main_plural("staves");
}