// The goblin Newbie Area // Made by Tek and Allonon May 1995 #include "path.h"; inherit "/std/room"; void setup() { // Descriptions... set_short("Realm of the Goblin: River"); set_light(20); set_zone("newbie_river"); set_long("\nRealm of the Goblin: River\n\n" " The river is not flowing at all here and it is unusually " "quiet. You have a wierd feeling that you shouldn't go any further " "to the north.\n\n"); add_property("no_undead",1); add_item(({"wall", "rock"}), "The walls here are dark and damp. They are covered " "with moss and fungus.\n"); add_item(({"moss", "fungus"}), "The moss and fungus probably grow here " "because the walls are so damp and wet.\n"); add_item("river","This river doesn't look to deep as far as you " "can tell, maybe about two feet deep. You see some blind fish swimming " "in it occassionally.\n"); add_item(({"fish","blind fish"}),"These are your ordinary cave fish, " "they look quite tasty.\n"); add_item("north","You see more river to the north."); // Items.... add_exit("north", ROOM+"ngob45.c","path"); add_exit("southwest", ROOM+"ngob39.c","path"); // Exits.... } /*setup() */