/* The example armour.. */
inherit "/obj/armour";
void setup()
{
/* THIS HAS TO BE THE FIRST LINE !!!! */
set_base_armour("chainmail"); /* Will set up most of the armour for you */
set_name("chainmail"); /* The name is an identifier **/
set_short("chainmail"); /* What the players see */
set_main_plural("chainmails"); /* What the the players see if there
are more than one of that armour */
set_long("This armour is made out of a mesh of interwoven chain links and is "
"commonly worn over a leather jerkin of some sort.\n");
}