inherit "/obj/weapon";
void setup()
{
set_base_weapon("knife");
set_name("pocketknife");
add_alias("knife");
set_main_plural("pocketknives");
add_plural("knives");
set_short("Pocketknife");
set_long("This is an ordinary pocketknife. With age, the blade "
"has become chipped and rusty. You try with all your "
"might, but you can't seem to get the knife closed.\n");
}