inherit "/obj/weapon";
void setup()
{
set_base_weapon("dagger");
set_name("brass dagger");
add_alias("dagger");
set_main_plural("brass daggers");
add_plural("daggers");
set_short("Brass Dagger");
set_long("This is a long brass dagger.  Having a real sharp "
         "point, this weapon is best used for piercing "
         "attacks.\n");
}