inherit "/obj/weapon";
void setup()
{
set_base_weapon("club");
set_name("tree branch");
add_alias("branch");
set_main_plural("tree branches");
add_plural("branches");
set_short("tree branch");
set_long("This is a branch from one of the many oak trees "
"is the forest. It makes a pretty good blunt "
"weapon, but would be better used as a walking "
"stick or firewood.\n");
}