inherit "/std/room";
#include "path.h"
void setup ()   {
add_property("no_undead",1); 
set_short("Realm of the Gnome:  Macedonian Tunnel");
set_light(40);
set_long("\nRealm of the Gnome:  Macedonian Tunnel\n\n"
     "     Well it appears as if the mining and the tunnel both end here. "
   "The walls are so smooth that you can see your reflection in them "
   "but other than that the tunnel just dead-ends here. "
  " Oh well, your only exit is to the northwest.\n\n");
add_item(({"floor","walls","wall","ceiling"}),"As you look "
   "closely at the wall you are amazed at how shiny and smooth it "
   "is.  The smooth stone much resembles a polished black mirror.\n\n");
add_exit("northwest",UNDER +"under11","path");
}