inherit "/std/room";
#include "path.h"
void setup () {
add_property("no_undead",1);
set_short("Realm of the Gnome: Macedonian Tunnel");
set_light(40);
set_long("\nRealm of the Gnome: Macedonian Tunnel\n\n"
" This part of the tunnel is nice and dry, could be called "
"cozy even. It even looks as if newbie/gnomes might have used this part of the "
"tunnel as living quarters. It is dry and the walls look to have been "
"water-proofed somehow.\n\n");
add_item(({"wall","walls","floor","ceiling"}),"You look closely "
"at the walls, floor and, and ceiling. You notice that they "
"seem to have been coated with some sort of "
"water-proofing material. It feels like a thin coat of stone.\n\n");
add_exit("northeast",UNDER +"under06","path");
add_exit("southeast",UNDER +"under17","path");
}