inherit "/std/room";
#include "path.h"
void setup () {
add_property("no_undead",1);
set_short("Realm of the Gnome: Macedonian Tunnel");
set_light(40);
set_long("\nRealm of the Gnome: Macedonian Tunnel\n\n"
" As you continue down the passage way, you see that "
"nothing much has changed. The stream still bubbles merrily "
"along and the stalagtites and stalagmites are still there. "
"You could go northeast, which is the direction you came from,"
" but curiosity drives you to continue on westward. You wonder "
"where this stream leads to.\n\n");
add_item(({"stalagtites","stalagmites","stalagtite","stalagmite"}),"You "
"look around and notice that there are fewer stalagtites and "
"stalagmites, but the ones that are present are much longer than "
"the ones before and have been worn smooth.\n\n");
add_item(({"stream","brooke","river"}),"You look at the stream that "
"you seem to be following. It is still quite clear, but with the "
"lack of good light it takes on the look of a black mirror.\n\n");
add_smell("air","The air smells a bit fresher now, due mainly in part "
"to the fact that the running water seems to be creating a slight "
"breeze.\n\n");
add_exit("west",UNDER +"under07","path");
add_exit("northeast",UNDER +"under03","path");
}