inherit "/std/room"; #include "path.h" void setup () { add_property("no_undead",1); set_short("Realm of the Gnome: Macedonian Tunnel"); set_light(40); set_long("\nRealm of the Gnome: Macedonian Tunnel\n\n" " You have moved deeper into the tunnels, and as you glance back you " "notice that there is naught but a tiny speck of light left from the entrance " "of the passageway. You are still following the stream but there is " "no longer any of those strange lillys growing beside it. There are " "fewer stalagtites and stalagmites present here, it seems " "as if the walls and ceiling have been smoothed out somehow. Back to the " "north west you see the entrance to the tunnels, and to the south west " "the passageway continues.\n\n"); add_item(({"stalagtite","stalagtites","stalagmite","stalagmites"}),"As you " "look at them, they seem to have been worn down somehow, " "for they are fewer in number and smaller than the ones at " "the entrance.\n\n"); add_item(({"walls","wall","ceiling","floor"}),"The walls and ceiling are still " "very smooth but they do not seem to be as slimy now.\n\n"); add_smell("air","The air still smells slightly musty, but not quite as damp as before.\n"); add_item(({"entrance","back","light"}),"As you look back at the entrace all " "you can see is a small speck of light from the outside.\n\n"); add_exit("southwest",UNDER +"under08","path"); add_exit("northwest",UNDER +"under01","path"); add_clone("/d/newbie/gnome/npcs/bat.c", 1); }