#/d/newbie/gnome/rooms/shop.c
map_prop (["no_undead":1,"location":"inside",])
timed_prop ([])
co_ord ({-1,-1,0,})
destables ({})
hidden_objects ({})
our_storeroom
our_table "/d/newbie/gnome/rooms/SHOP_TABLE.c"
storename "/d/newbie/gnome/rooms/storeroom.c"
buy_mess ({"You buy $ob$ for $money$.
","$client$ buys $ob$.
",})
sell_mess ({"You sell $ob$ for $money$.
","$client$ sells $ob$.
",})
list_mess "$extra$"
value_mess "The $ob$ is valued at $money$.
"
browse_mess "The $ob$ costs $money$, it looks like:
$extra$"
open_cond 1
other_shops ({})
market_data (["/baseobs/weapons/short_sword":({1000,0,0,2,10,0,}),"/baseobs/weapons/knife":({50,0,0,10,10,0,}),"/d/newbie/gnome/items/vase":({1,1,0,0,10,0,}),"/baseobs/armours/med_shield":({700,0,0,10,10,0,}),"/baseobs/weapons/long_sword":({1500,0,1,10,10,0,}),"/baseobs/armours/sma_shield":({300,0,0,10,10,0,}),"/d/newbie/gnome/armour/studded":({2000,0,0,0,592,0,}),"/d/newbie/gnome/weapons/quarterstaff":({500,0,0,0,968,0,}),"/baseobs/weapons/dagger":({200,1,0,10,10,0,}),"/baseobs/weapons/quarterstaff":({500,0,0,0,10,0,}),"/d/newbie/gnome/weapons/dirk":({200,31,0,0,10,0,}),"/d/newbie/gnome/items/robe":({100,0,0,0,502,0,}),"/d/newbie/gnome/armour/leather":({500,0,0,0,96,0,}),"/baseobs/armours/studded":({2000,0,0,10,10,0,}),"/d/newbie/gnome/armour/coat":({100,29,0,0,10,0,}),"/baseobs/armours/elfinchain":({500000,0,0,0,10,0,}),"/d/newbie/gnome/items/sandals":({100,0,0,0,946,0,}),"/d/newbie/gnome/weapons/short_sword":({1000,0,0,0,436,0,}),"/baseobs/armours/cloak":({100,2,0,0,10,0,}),"/baseobs/armours/leather":({500,0,0,2,10,0,}),])
race_prefs ([])
last_changed_price 138899205
handled_since_last 65
amount_sold 523686
amount_bought 20383
shop_type "general"
stolen_modifier 33