inherit "/std/outside";
#include "path.h"
void setup () {
set_short("Macedonia: North of Shadow Valley");
add_property("no_undead",1);
set_light(40);
set_long("Macedonia: North of Shadow Valley\n\n"
"You are far to the North of Shadow valley, in the wandering hills near the mountains. "
"To your south, you can barely make out some sort of a lake in the distance. A stream wanders "
"off into the forest to your West, and to either side of you is a dense forest."
"\n\n");
add_item(({"creek","stream","river","water"}),"This small stream seems to feed into the lake "
"to the distant south. It is fast flowing, and clouded from its turbulence.\n");
add_item(({"lake","distant lake"}),"To your South, there seems to be a lake in the distance. \n");
add_item(({"forest","woods"}),"From here, you can see the edge of "
"the forest. Due to its density, you can not see far "
"into it.\n");
add_item(({"mountain","range","mountain range","mountains"}),"Far to the "
"distance you can see the Mithril Mountains. The "
"base of the mountains in pretty clear but the peaks "
"are somewhat covered by the clouds.\n");
add_exit("south",NORTHRMS +"gnomech1.c","path");
add_exit("north",NORTHRMS +"gnomech3.c","path");
}
void init()
{
add_action("do_drink","drink");
::init();
}
int do_drink(string str)
{
write("You don't think that is a good idea to drink this water so soon after leaving the forest.\n");
return 1;
}