inherit "/std/outside";
#include "path.h"
void setup () {
set_short("Macedonia: Town Square");
set_light(40);
set_long("Macedonia: Town Square\n\n"
" Town square is located directly in the center of "
"the village of Macedonia. From here there is a "
"narrow path that leads east and west in between "
"two rows of buildings. These rows of buildings, "
"which are to the north and south, appear to form "
"a circle, with enough of a segment removed to allow "
"traffic to flow along the path. Built in the center "
"of town, there is a large sculpture of a gnomish "
"adventurer. This sculpture adds a perfect touch to "
"the beauty of the village. "
"You see a temple to the northwest."
"\n\n");
add_exit("south",VALLEY+"tavern.c","path");
add_exit("north",VALLEY+"smithy.c","path");
add_exit("east",VALLEY +"gnome15","path");
add_exit("west",VALLEY +"gnome13","path");
add_exit("southwest",VALLEY+"shop.c","path");
add_exit("northwest", VALLEY+"raiseroom.c","path");
add_exit("northeast",VALLEY+"hall.c","path");
add_exit("southeast",VALLEY+"guildroom.c","path");
add_clone(MISC+"statue.c",1);
add_clone(NPC+"makayla.c",1);
}